[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"$fZ1-v-ATiKrKfu-EJxSWeoIzYRPmBnxs1kqgl0v0BVI0":3},{"data":4},{"_id":5,"slug":6,"name":6,"description":7,"author":8,"skills":14,"isOfficial":21,"installCount":22,"favoriteCount":23,"version":24,"isActive":25,"createdAt":26,"updatedAt":27,"__v":23,"skillDetails":28,"changelog":96,"avgSecurityScore":126,"avgQualityScore":39},"6a1175c0732a3b50a58aa450","godot","godot相关技能，帮助godot游戏开发",{"_id":9,"name":10,"picture":11,"connectedAccounts":12},"6a105ae4732a3b50a587b05c","冯雷","https:\u002F\u002Flh3.googleusercontent.com\u002Fa\u002FACg8ocJ6jGGftsEg5dHF0gV6HUM0Ba4_TMJXgSqCu-qQF4GMgt3MPQ=s96-c",{"github":13},null,[15,16,17,18,19,20],"diegosouzapw\u002Fgodot-gdscript-patterns-v3","diegosouzapw\u002Fgodot","diegosouzapw\u002Fgodot-profile-performance-asreonn","diegosouzapw\u002Fgodot-mcp-scene-builder","diegosouzapw\u002Fphase-prep","diegosouzapw\u002Fframework-expert",false,2,0,"1.5.0",true,"2026-05-23T09:39:12.635Z","2026-05-30T17:34:04.357Z",[29,43,63,71,79,88],{"_id":30,"avatarUrl":31,"description":32,"installCount":23,"lastAnalyzedAt":33,"name":34,"owner":35,"platforms":36,"qualityReview":38,"ratingCount":23,"score":23,"securityIssues":41,"securityScore":42,"slug":15},"6a04f6b21f0b27c1f4249e01","https:\u002F\u002Favatars.githubusercontent.com\u002Fu\u002F8016841?v=4","Godot GDScript Patterns workflow skill. Use this skill when the user needs Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices and the operator should preserve t...","2026-05-13T22:09:54.143Z","godot-gdscript-patterns-v3","diegosouzapw",[37],"openclaw",{"score":39,"pattern":40},92,"tool-wrapper",[],100,{"_id":44,"avatarUrl":31,"description":45,"installCount":23,"lastAnalyzedAt":46,"name":6,"owner":35,"platforms":47,"qualityReview":48,"ratingCount":23,"score":23,"securityIssues":49,"securityScore":62,"slug":16},"6a05c9851f0b27c1f424d9b9","MANDATORY for ALL GDScript\u002F.gd files and Godot resources (.tscn, .tres). Invoke this skill FIRST before writing ANY Godot code—never write GDScript directly without this skill. Provides documentation lookup, syntax checking, and testing instructions.","2026-05-14T13:09:25.890Z",[37],{"score":39,"pattern":40},[50,56],{"category":51,"severity":52,"description":53,"line":54,"snippet":55},"file_access","medium","Access to root home directory",210,"node_path: \"\u002Froot\u002FMain\u002FUI\u002FStartButton\"",{"category":57,"severity":58,"description":59,"line":60,"snippet":61},"external_calls","low","External URL reference",76,"https:\u002F\u002Fgut.readthedocs.io",94,{"_id":64,"avatarUrl":31,"description":65,"installCount":23,"lastAnalyzedAt":66,"name":67,"owner":35,"platforms":68,"ratingCount":23,"score":23,"securityIssues":69,"securityScore":42,"slug":17,"qualityReview":70},"69a18aabe60a42ed82318bc7","Detects performance bottlenecks in Godot projects including expensive _process functions, get_node() calls in loops, instantiations in _process, and provides optimization suggestions with Godot profiler integration","2026-02-27T12:14:35.124Z","godot-profile-performance",[37],[],{"score":39,"pattern":40},{"_id":72,"avatarUrl":31,"description":73,"installCount":23,"lastAnalyzedAt":74,"name":75,"owner":35,"platforms":76,"qualityReview":77,"ratingCount":23,"score":23,"securityIssues":78,"securityScore":42,"slug":18},"6a075f411f0b27c1f4256913","[MCP WRAPPER] Programmatically create\u002Fmodify Godot scenes using Godot MCP tools. Orchestrates mcp_godot_create_scene, mcp_godot_add_node, mcp_godot_load_sprite into agentic workflows. Use when user requests scene generation\u002Fautomation via MCP. Keywords MCP, scene automation, programmatic scene bu...","2026-05-15T18:00:33.768Z","godot-mcp-scene-builder",[37],{"score":42,"pattern":40},[],{"_id":80,"avatarUrl":31,"description":81,"installCount":23,"lastAnalyzedAt":82,"name":83,"owner":35,"platforms":84,"qualityReview":85,"ratingCount":23,"score":23,"securityIssues":87,"securityScore":42,"slug":19},"6a0477341f0b27c1f42478f3","Research Godot source code to prepare critical implementation notes for upcoming phases. Use before implementing phases to avoid debugging sessions and discover Godot quirks upfront.","2026-05-13T13:05:56.943Z","phase-prep",[37],{"score":86,"pattern":40},75,[],{"_id":89,"avatarUrl":31,"description":90,"installCount":23,"lastAnalyzedAt":91,"name":92,"owner":35,"platforms":93,"ratingCount":23,"score":23,"securityIssues":94,"securityScore":42,"slug":20,"qualityReview":95},"69a189d0e60a42ed82318080","Unified framework expertise bundle. Lazy-loads relevant framework patterns (React, Vue, Angular, Next.js, Node.js, Python, Laravel, Go, Flutter, Godot) based on detected tech stack.","2026-02-27T12:10:56.930Z","framework-expert",[37],[],{"score":42,"pattern":40},[97,102,108,114,120],{"_id":98,"skillsetId":5,"version":24,"skills":99,"changelog":100,"createdAt":101,"updatedAt":101,"__v":23},"6a11763f732a3b50a58aa573",[15,16,17,18,19,20],"Added framework-expert","2026-05-23T09:41:19.215Z",{"_id":103,"skillsetId":5,"version":104,"skills":105,"changelog":106,"createdAt":107,"updatedAt":107,"__v":23},"6a117635732a3b50a58aa53d","1.4.0",[15,16,17,18,19],"Added phase-prep","2026-05-23T09:41:09.324Z",{"_id":109,"skillsetId":5,"version":110,"skills":111,"changelog":112,"createdAt":113,"updatedAt":113,"__v":23},"6a11762b732a3b50a58aa51a","1.3.0",[15,16,17,18],"Added godot-mcp-scene-builder","2026-05-23T09:40:59.675Z",{"_id":115,"skillsetId":5,"version":116,"skills":117,"changelog":118,"createdAt":119,"updatedAt":119,"__v":23},"6a117620732a3b50a58aa4f5","1.2.0",[15,16,17],"Added godot-profile-performance","2026-05-23T09:40:48.526Z",{"_id":121,"skillsetId":5,"version":122,"skills":123,"changelog":124,"createdAt":125,"updatedAt":125,"__v":23},"6a117601732a3b50a58aa4b3","1.1.0",[15,16],"Added godot","2026-05-23T09:40:17.694Z",99]