godot-plugin

Control Godot Editor via OpenClaw Godot Plugin. Use for Godot game development tasks including scene management, node manipulation, input simulation, debugging, and editor control. Triggers on Godot-related requests like inspecting scenes, creating nodes, taking screenshots, testing gameplay, or ...

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godot-plugin1 files

Install this skill with one command

/learn @openclaw/openclaw-godot-skill
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Categorydevelopment
UpdatedFebruary 10, 2026
openclaw/skills