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AI Skills for Game Developer

Discover 1200+ AI skills for game developers

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Browse AI Skills for Game Developer

wshobson wshobson / unity-ecs-patterns

30.6K

Enables developers to master Unity ECS for high-performance game development, optimizing performance and managing large entity counts.

plugin openclaw
92
100

wshobson wshobson / godot-gdscript-patterns

30.6K

Master GDScript patterns for Godot 4, enhancing game development with optimized architecture, signals, and state management.

plugin
67
100

github github / game-engine

5.01
24.1K

Enables the creation of web-based games and engines using HTML5, Canvas, WebGL, and JavaScript, covering essential game development techniques.

openclaw
100
100

davila7 davila7 / develop-web-game

22.3K

Facilitates web game development with a structured testing loop using Playwright for reliable iteration and validation.

openclaw
100
89

davila7 davila7 / game-development

22.3K

This skill orchestrates game development by routing to platform-specific sub-skills based on project needs.

openclaw
75
100

davila7 davila7 / game-audio

22.3K

Explores game audio principles, including sound design, music integration, and adaptive audio systems for immersive experiences.

openclaw
75
100

davila7 davila7 / mobile-games

22.3K

Covers mobile game development principles, focusing on touch input, performance optimization, and app store requirements.

claude-codecursor
75
100

davila7 davila7 / web-games

22.3K

Explores web browser game development principles, including framework selection, optimization, and PWA integration.

openclaw
75
100

davila7 davila7 / game-art

22.3K

Explores game art principles including visual style selection, asset pipelines, and animation workflows for effective game design.

openclaw
67
100

davila7 davila7 / game-design

22.3K

Explores game design principles, including core loops, player psychology, and progression strategies for engaging gameplay.

67
100

davila7 davila7 / multiplayer

22.3K

Explores multiplayer game development principles, focusing on architecture, networking, and synchronization techniques.

openclaw
67
100

davila7 davila7 / pc-games

22.3K

Covers essential principles of PC and console game development, including engine selection, platform features, and optimization strategies.

openclaw
67
100

davila7 davila7 / vr-ar

22.3K

Explores VR/AR development principles focusing on comfort, interaction, and performance for immersive experiences.

openclaw
67
100

davila7 davila7 / 2d-games

22.3K

Covers essential principles for 2D game development, including sprite systems, tilemaps, physics, and camera techniques.

openclaw
58
100

davila7 davila7 / 3d-games

22.3K

Explores 3D game development principles, covering rendering, shaders, physics, and camera systems for immersive gaming experiences.

claude-codecursor
58
100

sickn33 sickn33 / bevy-ecs-expert

21.5K

Master Bevy's ECS in Rust to build high-performance game logic with optimized systems, queries, and resource management.

claude-codecursor
100
85

sickn33 sickn33 / godot-4-migration

21.5K

Guides developers in migrating Godot 3.x projects to Godot 4, detailing syntax changes and new features in GDScript 2.0.

openclaw
100
100

sickn33 sickn33 / godot-gdscript-patterns

21.5K

Master GDScript patterns for Godot 4, enhancing game development with best practices in signals, scenes, and optimization.

claude-codecursor
83
100

sickn33 sickn33 / game-development

21.5K

This skill orchestrates game development by guiding users to platform-specific sub-skills based on project needs.

openclaw
75
100

sickn33 sickn33 / game-audio

21.5K

Explores game audio principles, including sound design, music integration, and adaptive audio systems for immersive experiences.

claude-codecursor
75
100