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linkxzhou

linkxzhou

GitHub profile for linkxzhou659 skills

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linkxzhou linkxzhou / 3d-renderer-ray-tracing-cpp

16

Guides users in building a 3D renderer using C++, focusing on project-based learning and debugging techniques.

claude-code
100
99

linkxzhou linkxzhou / augmented-reality-unity-arcore-ar

16

Guides users through building augmented reality projects in Unity using C#, focusing on project-based learning and debugging.

openclaw
100
99

linkxzhou linkxzhou / augmented-reality-unity-arcore

16

Guides users through building augmented reality projects in Unity with C#, focusing on project-based learning and debugging.

claude-code
100
99

linkxzhou linkxzhou / augmented-reality-vuforia-unity-3d

16

Guides users in building augmented reality projects using C# with Vuforia and Unity 3D through a structured, project-based learning approach.

claude-code
100
99

linkxzhou linkxzhou / blockchain-cryptocurrency-1500

16

Guides users in building blockchain projects with JavaScript, focusing on project-based learning and incremental implementation.

claude-code
100
100

linkxzhou linkxzhou / blockchain-cryptocurrency-blockchain-scala

16

Guides users in building blockchain projects using Scala, focusing on project-based learning and incremental implementation.

claude-code
100
99

linkxzhou linkxzhou / blockchain-cryptocurrency-kotlin

16

Guides users through building blockchain and cryptocurrency projects in Kotlin, emphasizing project-based learning and debugging.

claude-code
100
99

linkxzhou linkxzhou / bot-bot-rust

16

Guides users in building, debugging, and extending bot projects using Rust, focusing on a project-based learning approach.

claude-code
100
99

linkxzhou linkxzhou / bot-bot

16

Guides users through building and debugging their own bots in Haskell, focusing on project-based learning and incremental implementation.

claude-code
100
99

linkxzhou linkxzhou / docker-500-linux

16

Guides users through building a Docker project in C, focusing on learning-by-doing and debugging techniques.

claude-code
100
99

linkxzhou linkxzhou / game-cpp-cavestory

16

Guides users through building and debugging a C++ game project, focusing on incremental learning and implementation.

claude-code
92
99

linkxzhou linkxzhou / 3d-renderer-3d-java-javascript

16

Guides users through building a 3D renderer project using Java and JavaScript, focusing on incremental learning and debugging.

claude-code
92
99

linkxzhou linkxzhou / 3d-renderer-3d-python

16

Guides users through building a 3D renderer in Python with a project-based learning approach, focusing on incremental implementation and debugging.

claude-code
92
99

linkxzhou linkxzhou / 3d-renderer-3d

16

Guides users through building a 3D renderer in C++ with a project-based learning approach, focusing on incremental implementation and debugging.

claude-code
92
99

linkxzhou linkxzhou / 3d-renderer-java-3d

16

Guides users through building a 3D renderer in Java with a project-based learning approach, focusing on incremental implementation and debugging.

claude-code
92
99

linkxzhou linkxzhou / 3d-renderer-opengl-500

16

Guides users through building a 3D renderer in C++ using OpenGL, focusing on project-based learning and incremental implementation.

claude-code
92
100

linkxzhou linkxzhou / 3d-renderer-ray-tracing

16

Guides users through building a 3D renderer in C++, focusing on project-based learning and debugging techniques.

claude-code
92
99

linkxzhou linkxzhou / augmented-reality-ar-arkit

16

Guides users through building augmented reality projects in C# with a focus on project-based learning and debugging.

claude-code
92
99

linkxzhou linkxzhou / augmented-reality-python-opencv

16

Guides users through building augmented reality projects using Python and OpenCV, focusing on project-based learning and debugging.

claude-code
92
99

linkxzhou linkxzhou / augmented-reality-unity-ar-portal

16

Guides users through building augmented reality projects in Unity using C#, focusing on project-based learning and debugging.

openclaw
92
99