linkxzhou
GitHub profile for linkxzhou659 skills
Are you linkxzhou? Claim your skills.
linkxzhou / 3d-renderer-ray-tracing-cpp
Guides users in building a 3D renderer using C++, focusing on project-based learning and debugging techniques.
linkxzhou / augmented-reality-unity-arcore-ar
Guides users through building augmented reality projects in Unity using C#, focusing on project-based learning and debugging.
linkxzhou / augmented-reality-unity-arcore
Guides users through building augmented reality projects in Unity with C#, focusing on project-based learning and debugging.
linkxzhou / augmented-reality-vuforia-unity-3d
Guides users in building augmented reality projects using C# with Vuforia and Unity 3D through a structured, project-based learning approach.
linkxzhou / blockchain-cryptocurrency-1500
Guides users in building blockchain projects with JavaScript, focusing on project-based learning and incremental implementation.
linkxzhou / blockchain-cryptocurrency-blockchain-scala
Guides users in building blockchain projects using Scala, focusing on project-based learning and incremental implementation.
linkxzhou / blockchain-cryptocurrency-kotlin
Guides users through building blockchain and cryptocurrency projects in Kotlin, emphasizing project-based learning and debugging.
linkxzhou / bot-bot-rust
Guides users in building, debugging, and extending bot projects using Rust, focusing on a project-based learning approach.
linkxzhou / bot-bot
Guides users through building and debugging their own bots in Haskell, focusing on project-based learning and incremental implementation.
linkxzhou / docker-500-linux
Guides users through building a Docker project in C, focusing on learning-by-doing and debugging techniques.
linkxzhou / game-cpp-cavestory
Guides users through building and debugging a C++ game project, focusing on incremental learning and implementation.
linkxzhou / 3d-renderer-3d-java-javascript
Guides users through building a 3D renderer project using Java and JavaScript, focusing on incremental learning and debugging.
linkxzhou / 3d-renderer-3d-python
Guides users through building a 3D renderer in Python with a project-based learning approach, focusing on incremental implementation and debugging.
linkxzhou / 3d-renderer-3d
Guides users through building a 3D renderer in C++ with a project-based learning approach, focusing on incremental implementation and debugging.
linkxzhou / 3d-renderer-java-3d
Guides users through building a 3D renderer in Java with a project-based learning approach, focusing on incremental implementation and debugging.
linkxzhou / 3d-renderer-opengl-500
Guides users through building a 3D renderer in C++ using OpenGL, focusing on project-based learning and incremental implementation.
linkxzhou / 3d-renderer-ray-tracing
Guides users through building a 3D renderer in C++, focusing on project-based learning and debugging techniques.
linkxzhou / augmented-reality-ar-arkit
Guides users through building augmented reality projects in C# with a focus on project-based learning and debugging.
linkxzhou / augmented-reality-python-opencv
Guides users through building augmented reality projects using Python and OpenCV, focusing on project-based learning and debugging.
linkxzhou / augmented-reality-unity-ar-portal
Guides users through building augmented reality projects in Unity using C#, focusing on project-based learning and debugging.