verekia
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verekia / verekia-architecture
Provides coding patterns and architecture principles for R3F game development using Miniplex ECS, emphasizing separation of game logic and rendering.
verekia / camera-shake
Enhances player experience by shaking the camera during damage or impacts, providing impactful visual feedback in games.
verekia / miniplex
Miniplex provides a minimalistic Entity Component System for TypeScript, enabling efficient game development with reactive rendering.
verekia / reactive-polling
Enables React components to poll for changes and trigger re-renders efficiently, enhancing responsiveness in applications.
verekia / bone-attachment
Enables attachment of meshes to bones in skinned meshes, enhancing character interactions in 3D environments.
verekia / damage-numbers
Displays animated floating damage numbers in 3D space, enhancing game visuals with critical hit support.
verekia / koota
Koota enables data-oriented Entity Component System architecture in React, enhancing game development with efficient entity management.
verekia / low-health
Creates a pulsing red vignette overlay for low health indication in games, enhancing player experience with visual feedback.
verekia / pushback
Implements a pushback effect for enemies in games, enhancing visual feedback during damage interactions.
verekia / r3f-setup
Sets up a React Three Fiber project with WebGPU support, enabling advanced graphics rendering in web applications.
verekia / smooth-interpolation
Enables smooth animations using exponential decay for natural easing effects in frontend applications.
verekia / ui-useframe
Enables synchronization of UI elements outside the Canvas with the render loop in React Three Fiber, enhancing performance and interactivity.
verekia / zustand-entities
Utilizes Zustand for efficient entity management in applications, enabling reactive updates and streamlined state handling.
verekia / health-bars
Displays dynamic health bars above characters using CSS and React Three.js for enhanced game visuals.
verekia / verekia-setup
Sets up a Next.js project with Tailwind CSS, TypeScript, and essential configurations for a streamlined development experience.
verekia / weapon-trail
Creates a dynamic ribbon trail effect that visually follows a weapon's movement in 3D environments.