Plugins by sponticelli
24 plugins
sponticelli / accessibility
Game accessibility - ensuring games are playable by everyone through visual, motor, cognitive, and auditory accommodations
sponticelli / web-games
Browser games, WebGL, HTML5, PWA, and web-specific game development challenges
sponticelli / devops
CI/CD pipelines, automated testing, build systems, deployment, and infrastructure for game development
sponticelli / social-systems
Social systems - guilds, clans, in-game social features, and community mechanics
sponticelli / user-research
User research - playtesting, player surveys, behavioral analysis, and UX research
sponticelli / certification
Platform certification - TRC/XR compliance, submission planning, and platform requirements
sponticelli / procedural
Procedural content generation - PCG systems, algorithms, constraints, and emergent content
sponticelli / ai-systems
Game AI - behavior trees, NPC systems, dynamic difficulty, and intelligent agent design
sponticelli / technical-art
Technical art - pipelines, animation systems, asset optimization, and shader development
sponticelli / multiplayer
Multiplayer game development - networking architecture, netcode, server infrastructure, anti-cheat, and backend services
sponticelli / level-design
Level design - spatial design, pacing, encounters, and environmental storytelling
sponticelli / narrative
Narrative design - dialogue systems, world-building, quests, and localization for games
sponticelli / thinking
Thinking tools: creativity, mental models, cognitive biases, and decision frameworks for any domain
sponticelli / juice
Game feel and polish - screen shake, particles, animation easing, audio feedback, and the secret sauce that makes games satisfying
sponticelli / scope-guardian
Scope management - tracks features against design pillars, detects scope creep, and protects project focus
sponticelli / strategy
Business strategy, market analysis, competitive positioning, and strategic planning for any venture
sponticelli / operations
Live operations, analytics, player support, and post-launch management
sponticelli / marketing
Game marketing, community building, store presence, and launch strategies
sponticelli / product
Product management, feature prioritization, roadmaps, and stakeholder communication for any product
sponticelli / audio
Sound design, music composition, audio implementation, and adaptive audio
sponticelli / art
Visual art direction, asset pipelines, style guides, and art production
sponticelli / ui-ux
User interface design, user experience, accessibility, and player onboarding
sponticelli / engineering
Game programming, architecture, performance, and technical problem-solving
sponticelli / game-design
Core game design - mechanics, systems, balance, progression, and player experience