dev-multiplayer-server-authoritative
Explains server-authoritative multiplayer architecture principles for designing secure and efficient multiplayer game features.
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The dev-multiplayer-server-authoritative skill was audited on Feb 9, 2026 and we found 5 security issues across 3 threat categories. Review the findings below before installing.
Categories Tested
Security Issues
medium line 205
Template literal with variable interpolation in command context
SourceSKILL.md
| 205 | console.log(`Colyseus server listening on ws://localhost:${port}`); |
medium line 267
Template literal with variable interpolation in command context
SourceSKILL.md
| 267 | console.warn(`Suspicious input from ${client.sessionId}`); |
low line 196
Access to .env file
SourceSKILL.md
| 196 | const port = Number(process.env.PORT) || 2567; |
low line 434
External URL reference
SourceSKILL.md
| 434 | - [Colyseus Best Practices](https://0-15-x.docs.colyseus.io/best-practices/) — Performance and architecture |
low line 436
External URL reference
SourceSKILL.md
| 436 | - [Gaffer On Games - Networking](https://gafferongames.com/post/what_every_programmer_needs_to_know_about_game_networking/) — Game networking fundamentals |
Scanned on Feb 9, 2026
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Categorydevelopment
UpdatedMay 21, 2026
majiayu000/claude-skill-registry